Magick

Magick is the catch-all term for the supernatural powers a very small amount of people in the world are able to wield. Also called Black Magic, Magick is an extremely powerful form of supernatural energy that is unknown to most of the world. The vast majority of Rostevodian citizens don't believe it exists, and those who do are seen as eccentric or crazy.

Magick is only present in around .0001% (1 in every 10,000 people) of the population of Rostevod as a whole. However, the most powerful of those who are able to wield it are said to be strong enough to destroy entire cities. The downside to this is that, being an unnatural power not meant to be wielded by humans, its extremely physically and mentally taxing on an individual, draining aspects of their willpower and strength with too much usage. Those who use Magick are called Witches.

Magick is divided into categories by the cults that know about it called "Paths".

Path of Vermin
Those blessed with the path of vermin are adept at summoning and controlling vermin such as rats, mice, flies and other such things. One with this path could summon a swarm of rats to devour enemies, or project their mind into a mouse and control it like a puppet. Legends say powerful Witches with this path are even able to control humans with enough effort.

Path of Smoke
Those blessed with the path of smoke are granted the ability to produce and control smoke, fumes, chemicals and gasses. Those with this path could summon fiery-hot smoke to burn their enemies, transform into a plume of thick black fumes and fly, or even choke someone by flooding their lungs with an unbreathable gas.

Path of Blood
The Path of Blood allows its wielder to take control of blood, both their's and others'. Examples of this Path include hardening your own blood to act as armor, to draw impurity from blood (like poison), and to even take control of another's blood and controlling them like a puppet.

Path of the Cosmos
An unorthodox path said to been introduced to the world by an otherworldly being. Users are able to manipulate light and change it into solid structures. Whether to create a weapon, a barrier, or a tool of sorts.

Path of the Machine
A path that revolves around manipulation of mechanical devices and interfacing with them. Whether it be controlling a warmachine or weapon hat requires a powersource or disabling a security system, the Path of the Machine allows for it.

Path of Steel
A sister path to the Path of the Machine. But rather than manipulating a series of moving parts, circuitry, and electronics, the Path of Steel manipulates the metal itself. Able to mold metal like clay or move metal with a simple thought.